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3ds max 2016 sp3
3ds max 2016 sp3







3ds max 2016 sp3

Regarding the 16-bit I meant, all colors from (16-bit) Substances appear as/at 8-bit color depth in Max. Sure, the engineers who work on it, the managers who assign it a priority - thanks to the team :-) Optional: you can create your own toolbar by clicking on "New" Button. In "Category", select "Substance" and drag & drop "PBR to vray material" in 3dsMax UI to add it as a button. Click on "Customize->Customize User Interface". Use "MAXScript->Run Script" to execute the. Launch 3dsMax using right click->Run as administrator.Ģ. Switching to the GPU engine is not working.īe sure to have administrator privileges in order to be able to add files to 3dsMax sub-directories.ġ. The option to use the Hardware Renderer (Substance GPU Engine) is still available, but it doesn't work at this time. This means you can only set textures to a maximum of 2K. The updater doesn't work with the Substance GPU Engine. We don't have any new features yet, but this is the first step for our version 2 plugin.

3ds max 2016 sp3

You can now use Substance Designer 6 published substances in 3ds Max. This is not the full plugin we will be releasing but we wanted to get something to our Max users as soon as we could. Please give it a try and let us know if you run into any issues. I have attached the updater to this thread. We now have a beta version which updates the current plugin in Max to support Substance Engine 6 (Designer 6.x). We are working on a new version of the 3ds Max substance plugin.









3ds max 2016 sp3